
#A crack in time best and worst weapons full
Quest for Booty features no new weapons each firearm is taken directly from Tools of Destruction, yet for some reason, the full arsenal from that game isn’t present.

These elements contribute to the game occasionally feeling adventurous, but it is hindered by a lack of original content. Players go on a swashbuckling adventure battling pirates, jumping between sailing ships, and exploring dark caverns for treasure. Quest for Booty is a standalone expansion that takes place between Tools of Destruction and A Crack in Time. It’s a game that fundamentally fails as a turret defense, but the classic third-person Ratchet & Clank gameplay keeps it from tedium. Simply place Warmonger Turrets (rocket launchers) at the entrance of your base and almost nothing can get in. Full Frontal Assault doesn’t cleverly encourage alternate methods of setting up a base, and since the game never gets too overwhelming, there’s no need to strategize. There are only five levels that take place across three planets, and although they seem cool at first, having to redo any of them destroys the illusion secrets aren’t randomly generated, which means playing through an area once means you won’t get anything more out of it.Īdditionally, every planet features the same turret placement. While this may make Full Frontal Assault sound awesome, there’s not much else to enjoy here. The game also encourages exploration and the use of gadgets to find hidden areas with weapon crates which are placed around levels and are the only way to increase your firepower. The game’s environmental detail is impressive, as each planet possesses a different color palette and aesthetic where one takes place in an alluring natural jungle, another features a volcanic planet that has players jumping between metal platforms while staring up at a dreary red-tinted sky. It’s plagued by performance issues and the turret defense mechanics are vapid, but at the very least, it still plays like Ratchet & Clank. Ratchet & Clank: Full Frontal Assault (2012)įull Frontal Assault is the best bad Ratchet & Clank game. Instead, it’s a complete slog to sit through.

Secret Agent Clank could have been a competent game if it honed in on the most engaging elements of the experience. At some point, players take control of Ratchet, but only in a tiny arena with a limited arsenal of weaponry. Overlong snowboarding and boating portions, rhythmless rhythm games (music is never played yet you’re meant to press buttons in the correct order), and simple puzzles involving little robots are unnecessary additions. Unfortunately, the focus on mini-games sours the experience.
